Centre for Digital Entertainment

Based at Bath and Bournemouth Universities, the Centre for Digital Entertainment (CDE) is an EPSRC Centre for Doctoral Training that funds eligible doctoral researchers.  Offering a four year fully funded EngD programme, research students work closely with and withiin some of the most exciting high-tech companies in the world, not for a token short-term placement but fully-embedded, usually for three years.

Company partners not only include animation, VFX and games companies (for example MPC, Ninja Theory, Double Negative and Sony), but also include companies who use these skills in other business areas (e.g. NHS, Perkin Elmer Ltd and the National Trust). The CDE offers outstanding and unique opportunities to students and companies alike. Founded in 2009, the CDE is the national CDT for these sectors with £20 million of investment.

Case Studies:

Innovation and reducing costs of 3D animation – Alex Gouvatsos

Alex Gouvatsos is an EngD student at the Centre for Digital Entertainment and is based at Hibbert Ralph Animation in London. He focuses on reducing the time and cost associated with previsualisation and pre-production of 3D animation. More specifically, Alex is working to develop an animation method that combines technology and traditional artistic sketching that is viable for both large and small studios.
“Alex’s involvement in improving our 3D animation pipelines has helped us secure a Technology Strategy Board grant” Jerry Hibbert, Director – Hibbert Ralph Animation

Reconnecting indigenous cultures using animation in India – Dr Tara Douglas

CDT research – Animation tools for indigenous representation was the focus of Tara’s practice-led research at the Centre for Digital Entertainment She collaborated with specific local communities and used participatory film making practices to engage groups of indigenous artists and participants based in the North East and Central India to reinterpret a sample collection of their
folktales into short animation films.

Above: Dr Tara Douglas

Impact on the Digital Economy –  As a result of Tara’s research, more young artists are now involved in animation from indigenous culture contexts, using animation to sustain narratives for future generations. It is hoped that this research will also have impact on government policy, so that support can be targeted at continuing this work.

Tara co-led a Culture, Context and Mobile Technologies workshop at the 2016 Digital Economy Summer School with
research students from the EPSRC CDT in Digital Civics at Newcastle University.

July 2016.

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